Mixed reality capture lets you blend real-life footage with virtual elements in real time. Whether you’re a gamer, content creator, or developer, it enhances your visuals, making them more engaging and interactive.
What is Mixed Reality Capture (MRC)
Mixed Reality Capture (MRC) refers to the process of blending real-world and virtual elements into a single, cohesive visual experience. It allows users, spectators, or content creators to see and interact with digital objects as if they exist in the real environment. MRC is commonly used in gaming, training simulations, virtual production, and live-streaming experiences.
Key Aspects of MRC:
- Blending Physical and Virtual Worlds: MRC combines real-world footage with virtual content, making it appear as though digital objects exist naturally within a physical space.
- Real-Time Interaction: Users can interact with digital elements in real time, often with the help of motion tracking, depth sensors, and augmented reality (AR) or virtual reality (VR) headsets.
- Use in Live Streaming and Content Creation: MRC enables creators to capture and broadcast immersive experiences, such as VR gameplay, in a way that allows audiences to see both the player and the virtual world.
- Hardware and Software Integration: MRC often involves using specialized cameras, green screens, depth sensors, and software tools to accurately merge the real and virtual worlds.
MRC is widely used in industries such as gaming (e.g., VR streaming), training and simulation (e.g., medical and military applications), and entertainment (e.g., virtual production for films and live events).
Applications of Mixed Reality Capture (MRC) in Various Fields
Mixed Reality Capture (MRC) is a powerful technology with applications across multiple industries, enhancing interaction between physical and digital elements. Below are some of the most significant areas where MRC is making an impact:
Gaming and Live Streaming
MRC is widely used in gaming and content creation, allowing players and streamers to integrate themselves into virtual environments.
- Virtual Reality (VR) Streaming: Platforms like Twitch and YouTube support MRC-based live streaming, where gamers appear inside their gameplay as if they are part of the virtual world. Tools like LIV enable streamers to superimpose themselves into VR games dynamically.
- Esports and Interactive Experiences: MRC enhances esports broadcasts by placing players in a fully digital setting, making competitions more engaging for audiences.
- Hybrid Gaming Experiences: Some games utilize MRC to create mixed-reality experiences where players interact with both real and virtual objects.
Virtual Production in Film and Television
The entertainment industry leverages MRC to create more immersive and cost-effective productions.
- Virtual Sets and Backgrounds: MRC allows actors to perform in front of green screens while real-time compositing places them into virtual environments. This reduces the need for physical set construction and enables greater creative freedom.
- Motion Capture for CGI Characters: By capturing actors’ movements and integrating them with digital models, MRC helps create realistic CGI characters for films and TV shows.
- Live Holographic Broadcasts: Some productions use MRC to project live holographic performances, merging real performers with digital elements in real-time.
Architecture and Design
MRC is transforming architectural visualization and product design by providing interactive and immersive ways to present projects.
- Real-Time 3D Model Integration: Architects and designers can walk through virtual buildings while appearing inside their 3D models, allowing for better spatial understanding.
- Client Presentations and Remote Collaboration: Using MRC, designers can showcase projects to clients in a mixed-reality environment, improving communication and decision-making.
- Product Prototyping and Testing: MRC allows designers to visualize products in a real-world setting before manufacturing, reducing development costs and time.
Training and Simulation
MRC plays a crucial role in professional training, offering realistic and interactive learning environments.
- Medical and Surgical Training: Medical students and professionals use MRC-based simulations to practice surgeries and procedures in a risk-free environment.
- Military and Law Enforcement Simulations: Soldiers and police officers train in virtual environments that blend real-world actions with digital threats, improving decision-making skills.
- Industrial and Technical Training: Workers in fields such as aviation, engineering, and emergency response can train in virtual environments that simulate real-world conditions without physical risks.
Education and Research
MRC enhances education by making complex subjects more interactive and engaging.
- Virtual Classrooms and Lectures: Instructors can use MRC to appear inside virtual classrooms or overlay educational content onto real-world environments.
- Scientific Visualization: Researchers can explore scientific models, such as molecular structures or astronomical phenomena, by immersing themselves in a mixed-reality setting.
- Cultural and Historical Reconstructions: Museums and educational institutions use MRC to bring historical events and artifacts to life, allowing visitors to interact with digital reconstructions of ancient sites or extinct species.
Retail and E-Commerce
MRC is revolutionizing how consumers shop and interact with products.
- Virtual Try-On Experiences: Retailers use MRC to allow customers to try on clothing, accessories, and cosmetics virtually before purchasing.
- Interactive Shopping Environments: Some brands offer mixed-reality shopping experiences where users can explore digital stores while seeing themselves within the space.
- Product Demonstrations and Customization: Consumers can visualize and customize products (such as furniture or cars) within their own physical environment before making a purchase.
Social and Collaborative Experiences
MRC fosters new ways for people to connect and interact in both personal and professional settings.
- Virtual Events and Concerts: MRC enables live performances where artists appear alongside digital elements, creating unique and immersive shows.
- Remote Work and Virtual Meetings: Businesses use MRC for remote collaboration, allowing employees to meet and interact in shared virtual workspaces while maintaining their physical presence.
- Augmented Reality Social Platforms: MRC-powered social applications allow users to blend real and digital worlds in video calls, social media content, and interactive storytelling.

Software and Computational Technologies in MRC
Software and computational technologies play a crucial role in Mixed Reality Capture (MRC) by enabling real-time processing, rendering, and compositing of virtual and real-world elements. Below are the key components involved in MRC software and computational technologies.
Real-Time Compositing and Rendering Engines
Real-time compositing is the process of blending real-world footage with digital assets dynamically, without requiring lengthy post-production. Rendering engines are software platforms that generate 3D graphics by simulating lighting, textures, and object interactions.
Major Rendering Engines in MRC:
- Unreal Engine 5 (UE5): Used in high-end productions for real-time virtual set creation.
- Unity HDRP: Optimized for mixed reality applications with high-quality rendering.
- Notch: A motion graphics engine used for live events and interactive visuals.
Real-World Application:
- Live Virtual Production: Studios like The Volume (Lucasfilm) use Unreal Engine 5 to create immersive digital sets, replacing traditional green screens.
AI-Powered Background Removal and Object Segmentation
AI-powered background removal is the process of using machine learning to isolate subjects from their surroundings without requiring a green screen. Object segmentation refers to identifying and distinguishing different objects within a video frame to allow for dynamic interaction in mixed reality.
Key AI Technologies Used in MRC:
- Deep Learning-based Chroma Keying: AI replaces green screen technology for real-time subject isolation. Example: NVIDIA Maxine AI.
- Person Segmentation Neural Networks: Separates human figures from backgrounds without additional hardware.
Example:
OBS Virtual Greenscreen.
Real-World Application:
- Twitch Streaming & Virtual Events: Content creators use AI-based segmentation in LIV to insert themselves into VR environments without needing a physical green screen.
Spatial Mapping and Environment Reconstruction
Spatial mapping is the process of digitally reconstructing real-world environments in 3D, allowing virtual objects to interact naturally with physical surroundings. Environment reconstruction involves generating a dynamic, real-time representation of a space using sensors and cameras.
Key Technologies in Spatial Mapping:
- LiDAR Scanning: Uses laser pulses to generate accurate 3D maps. Example: Apple LiDAR in iPhones and HoloLens 2.
- SLAM (Simultaneous Localization and Mapping): Tracks the position of an AR/VR device while mapping the environment.
Example:
Google ARCore, Microsoft HoloLens.
Real-World Application:
- AR Navigation: Apps like Google Live View AR use SLAM and LiDAR to overlay digital directions on real-world streets.
Cloud Computing and 5G for MRC
Cloud computing in MRC refers to using remote servers for real-time rendering, reducing the need for high-end local processing power. 5G networks provide high-bandwidth, low-latency connections, essential for live mixed-reality applications.
Key Technologies in Cloud-Based MRC:
- NVIDIA CloudXR: Streams AR/VR content from cloud GPUs to lightweight headsets.
- Microsoft Azure Remote Rendering: Allows massive 3D assets to be visualized on mobile AR devices.
Real-World Application:
- Industrial Training: BMW uses CloudXR for remote design collaboration, allowing engineers to review car models in AR without needing high-powered local workstations.
Mixed Reality Capture (MRC) Procedure: Step-by-Step Breakdown
The Mixed Reality Capture (MRC) process involves multiple stages, from capturing real-world elements to rendering them in a digital environment. Below is a detailed step-by-step breakdown of how MRC works.
Step 1: Capturing Real-World Elements
The first stage in the MRC pipeline involves capturing video and depth information from real-world objects, people, or environments.
Camera and Sensor Setup
- RGB Cameras capture standard video footage of people and objects.
- Depth Cameras (LiDAR, Time-of-Flight) measure the distance of objects to create a depth map.
- 360-Degree Cameras are sometimes used for immersive, full-environment capture.
Example:
Microsoft Azure Kinect and Intel RealSense cameras are commonly used to capture depth data for real-time mixed reality compositing.
Motion Tracking and Object Recognition
To seamlessly integrate real-world elements into a digital scene, precise tracking is required.
- Optical Motion Capture (MoCap): Uses infrared cameras and reflective markers to track movement.
- Inertial Tracking: Wearable IMUs (Inertial Measurement Units) detect acceleration and orientation.
- Inside-Out Tracking: Cameras on VR/AR headsets track the user’s position relative to their surroundings.
Example:
- In VR streaming
- LIV software tracks a streamer’s body and composites them inside the virtual world in real time.
Step 2: Processing and Spatial Mapping
Once the real-world data is captured, it is processed and mapped to align with the digital environment.
Depth Mapping and 3D Reconstruction
- Point Cloud Generation: Converts raw depth data into a 3D representation of the scene.
- Simultaneous Localization and Mapping (SLAM): Helps the system understand the user’s position in a space.
- Voxel-Based Reconstruction: Depth data is converted into 3D voxels for accurate geometry modeling.
Example:
The Microsoft HoloLens 2 uses SLAM and LiDAR to map physical spaces, enabling realistic AR object placement.
AI-Based Object Segmentation and Background Removal
AI-driven algorithms help isolate real-world elements from their backgrounds without the need for a green screen.
- Neural Networks for Chroma Keying: Removes backgrounds dynamically based on color and depth.
- Semantic Segmentation: AI identifies and separates different objects within the scene.
Step 3: Real-Time Compositing and Rendering
Once the data is processed, it is rendered in a digital environment in real time.
Merging Real and Virtual Elements
- Real-Time Rendering Engines (Unreal Engine, Unity) composite real-world footage with virtual objects.
- Virtual Cameras adjust the perspective to match real-world and digital camera movements.
- Lighting and Shadows Synchronization ensures that real elements match the virtual lighting conditions.
Cloud-Based Processing for Scalability
- Cloud Rendering (Microsoft Azure Remote Rendering, NVIDIA CloudXR) enables high-quality graphics processing without needing local computing power.
- Low-Latency Streaming (5G, Edge Computing) allows real-time transmission of MRC data for remote collaboration.
Step 4: Displaying the Mixed Reality Scene
The final step involves outputting the mixed-reality experience to various display formats.
Output Methods
- VR/AR Headsets (Meta Quest, HoloLens, Magic Leap) provide an immersive experience.
- Standard Monitors and TVs display mixed reality visuals for broadcasting.
- Holographic Displays project MRC-rendered 3D content into physical space.
Popular Platforms and Tools for Mixed Reality Capture (MRC)
Mixed Reality Capture (MRC) relies on a range of platforms and tools that enable seamless integration of real-world elements into digital environments. These technologies serve different purposes, from volumetric capture studios to real-time rendering engines, motion tracking systems, and cloud-based solutions. Below is a detailed analysis of the most popular platforms and tools used in MRC.

1. Microsoft Mixed Reality Capture Studios
Microsoft’s MRC Studios is a high-end volumetric capture facility designed to create photorealistic 3D holograms of real people and objects. It is one of the most advanced solutions for capturing real-world performances and integrating them into AR, VR, and mixed reality applications.
Key Features:
- Uses a 106-camera volumetric capture system to record ultra-high-resolution 3D models.
- Provides real-time depth reconstruction, allowing realistic lighting and shadows.
- Fully integrates with AR/VR platforms, making it compatible with HoloLens, Unreal Engine, and other rendering systems.
Use Cases:
- Entertainment & Sports: Used for creating holographic concerts, interactive museum exhibits, and sports broadcasts.
- Enterprise & Training: Helps create realistic virtual training environments, allowing users to interact with volumetric digital humans.

2. MetaHuman Creator (by Epic Games)
MetaHuman Creator is a cloud-based application that enables users to design and animate ultra-realistic digital humans. While not an MRC tool in itself, it plays a crucial role in mixed reality by allowing real-time facial tracking and performance capture to be applied to high-fidelity avatars.
Key Features:
- AI-driven facial motion capture that enables real-time performance mapping.
- Cloud-based rendering ensures that even complex character models can be created without requiring powerful hardware.
- Full-body animation rigging that integrates seamlessly with Unreal Engine for real-time use.
Use Cases:
- Virtual Production & Gaming: Used for creating digital doubles of actors in mixed reality environments.
- Live Streaming & Digital Avatars: Popular among VTubers and AI-driven avatar applications.

3. Unreal Engine (by Epic Games)
Unreal Engine is one of the most powerful real-time 3D rendering platforms used in MRC. It is widely adopted in film, gaming, and live events due to its ability to generate photorealistic virtual environments in real time.
Key Features:
- Composure System for real-time compositing, allowing digital and real-world footage to blend seamlessly.
- Advanced motion tracking support, including Live Link integration for facial and body capture.
- In-camera VFX, enabling realistic lighting and reflections that match physical objects.
Use Cases:
- Virtual Film Production: Used in The Mandalorian to create large-scale virtual sets.
- Live Events & Sports Broadcasting: Enables real-time CG overlays in live performances.

4. Unity
Unity is a widely used real-time engine with strong support for mixed and augmented reality applications. It is particularly known for its mobile-friendly capabilities and cross-platform support.
Key Features:
- MARS (Mixed and Augmented Reality Studio): Provides AI-driven tools for mixed reality development.
- ARKit & ARCore support, allowing direct integration with mobile AR platforms.
- Cinemachine & Timeline, which offer dynamic camera tracking for mixed reality applications.
Use Cases:
- AR Applications: Used for interactive museum installations and educational experiences.
- Live Mixed Reality Streaming: Popular among streamers using VR overlays.

5. NVIDIA CloudXR
NVIDIA CloudXR is a cloud-based rendering service that enables real-time mixed reality streaming over 5G networks. It is designed to handle high-fidelity VR, AR, and MRC applications without requiring local GPU power.
Key Features:
- Cloud-based rendering, reducing latency for complex mixed reality applications.
- Low-latency streaming over 5G, ensuring smooth real-time interaction.
- Optimized for XR devices, supporting HoloLens, Meta Quest, and HTC Vive.
Use Cases:
- Remote MRC Production: Allows designers and developers to collaborate on mixed reality content without needing high-end local setups.
- Enterprise & Industrial Training: Used for large-scale collaborative training simulations.

6. Microsoft Azure Remote Rendering
Azure Remote Rendering is a cloud service that enables the streaming of ultra-high-resolution 3D models to mixed reality headsets like HoloLens.
Key Features:
- Handles large-scale 3D assets, enabling complex visualizations.
- Optimized for AR and MR applications, providing seamless integration with HoloLens.
Use Cases:
- Medical & Scientific Visualization: Enables real-time 3D modeling of anatomical structures.
- Engineering & Construction: Allows architects to explore full-scale building designs in mixed reality.

FlyPix AI: AI-Powered Innovation in Mixed Reality Capture
FlyPix AI is redefining Mixed Reality Capture (MRC) by integrating artificial intelligence with geospatial technology, making 3D mapping, land classification, and change detection more precise and efficient. Our platform processes satellite, drone, and LiDAR data, providing high-resolution insights for urban planning, infrastructure management, and environmental monitoring.
Unlike traditional MRC tools, FlyPix AI’s no-code platform ensures accessibility for all users, automating AI-driven classification and real-time processing without technical barriers. Designed for seamless GIS integration, our scalable solutions support projects of all sizes, from local site analysis to nationwide mapping.
Why FlyPix AI
- AI-Powered 3D Capture: High-precision mapping and modeling.
- No-Code Interface: Intuitive tools for effortless land analysis.
- Multi-Source Data Integration: Satellite, drone, and LiDAR support.
- Automated Change Detection: Track land and infrastructure transformations.
- Seamless GIS Integration: Enhance workflows with AI-driven insights.
FlyPix AI Services
- 3D Reality Capture & Mapping
- AI-Driven Land Classification
- Change Detection & Monitoring
- Custom AI Models
- GIS Integration
Experience the Future of Mixed Reality Capture
FlyPix AI delivers fast, scalable, and intelligent MRC solutions, optimizing geospatial analysis for better decision-making across industries.
Start transforming your reality capture workflows today!
Conclusion
Mixed reality capture is revolutionizing how we experience digital content. By merging real-world footage with virtual environments, it opens endless possibilities for gaming, filmmaking, training, and even live events.
As technology advances, mixed reality capture will become even more accessible, allowing creators to bring their ideas to life like never before. Whether you’re just getting started or looking to improve your setup, this technology has something exciting to offer.
FAQs
Mixed reality capture (MRC) is a technique that combines real-world video with digital elements, making it look like people are inside a virtual environment.
It uses cameras, green screens, and software to merge real-life footage with virtual worlds, adjusting lighting and perspective to make everything look seamless.
You’ll need a camera, a mixed reality headset (like Meta Quest), a green screen, and software such as OBS or LIV to combine real and virtual elements.
Yes! Gamers use MRC to stream and record themselves inside their favorite virtual worlds, making gameplay videos more immersive.
It depends on the setup. Basic MRC setups can be affordable, but high-quality production requires better cameras, lighting, and software, which can get pricey.
Beyond gaming, MRC is used in virtual events, training simulations, filmmaking, and product demonstrations to create interactive and engaging content.
Mixed reality blends real and virtual elements in real time, while augmented reality (AR) adds digital overlays to the real world, and virtual reality (VR) immerses you in a fully digital space.